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BIO

Stavros Karagiannis is based in Greece. He loves sculpting, modeling, texturing and look development while always looking to improve and learn thoughout every project.

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SKILLS

-3D modeling

-3D sculpting

-Miniatures sculpting, cut, draft for plastic injection moulding(DFM ready)

-Texturing

-Shading

-Look Dev

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 Experienced 3d Character Artist/ 3d generalist/ 3d sculptor with a demonstrated history of working in commercials,  game cinematics, in miniatures  sculpting, (sculpting, cut, draft and DFM ready for plastic injection moulding) and in gambling & casinos animation industry.

As a freelancer he collaborated as modeler/ sculptor/ texturing/ look dev artist with

Blur Studios http://blur.com

 DarkMatterFX http://www.darkmatterfx.com

Yeti pictures https://yetimotion.com

FloatingHouseVFX https://www.floatinghousevfx.com

Pixelfarm Athens https://pixelfarm.gr

He is also working in the miniatures collectibles field as a freelancer and was part of the Para-Bellum https://para-bellum.com sculpting team as senior sculptor from 2021 to 2026. 

Skilled mainly in modelling, sculpting, texturing, look dev, but also in cloth modelling (marvelous designer) lighting and rendering. Strong arts and design professional with a Bachelor focused in Fine arts/ Painting from Aristoteleion Panepistimion Thessaloniki, Greece.

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Software 

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